Click Nothing
design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Agency
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The problem of what the game is about [traduit en francais ici] About a year ago, I praised Ian Bogost's critique of Bully and lamented the unfortunate lack of game criticism, as distinct from game reviews. Roughly speaking, we could say game criticism is for game developers and professionals who want to think about the…
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Ai Live, LiveMove is apparently the application in the Wii SDK that allows designers to simply record their movements as input data for the Wii. Here’s a video that demonstrates it. Here is a video of the demonstration, and hot damn is that some cool shit. Of course, thinking about it after seeing it, I…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…