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design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Comics
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Back in the summer I mentioned that I had submitted an entry to the One Page Dungeon Contest, which challenges creators to make a table top RPG adventure or dungeon entirely contained to a single page. Of course, I thought 'one page?, pffff… that sounds easy.' Turns out, not so much. On top of that,…
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So back at Christmas 2007, I snagged a copy of my studio's Naruto game – Naruto: Rise of a Ninja (not our more recent sequel Naruto: The Broken Bond, which by all accounts is even better). I finally got around to playing it a bit, and honestly, I'm really enjoying it. Consider first that, as…
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So I am finally posting the slides and other presentation matertials for my Generations talk. The talk is about the current shift in player demographics taking place in population of gamers and game developers. I originally gave the talk in Vancouver as a Keynote to Vancouver Film School's Game Design Expo back in the beginning…
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So last night I did my talk on 'The Next Generation of Gamer' at the IGDA Montreal chapter meeting. It was fun and I was glad to have a little more time to polish and practice it after having done the talk previously at Game Design Expo in Vancouver. A lot of people asked me…
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Okay, so once again I am absent for a month. Once again I have been prepping presentations and globetrotting and talking about stuff. Last week I was in Vancouver giving the keynote at VFS's Game Design Expo. The talk is about the changing demographics of gamers and game developers. I'm not going to host the slides…
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OrIf We Would Just Kneel – And Why We’d Rather Die For all of the lip service we pay to the notion of convergence, how many of us really understand what it means? Most often in the game industry convergence is used exclusively to refer to the coming together of games and movies. More ideally,…
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Line Rider has been floating around the office lately – many offices I assume – and I finally mucked around with it for a while today. It’s wicked fun for some oddly perverse reason, and looking at YouTube, it seems like a load of other people have found it mesmerizing and strangely addictive to boot.…
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Finally got around to reading Scott McCloud’s Understanding Comics, and surprise, surprise – it’s no surprise why so many people in the game industry talk about this book. I was a pretty big comic book geek in my youth, but the eighties and the nineties were a long, dark time for popular commercial comics, and…
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Last week some of us were chatting at work and Alan Moore’s Watchmen came up in conversation. I realized then that although I had read it several times, I had never owned my own copy. Five years ago, while packing my stuff to move from Vancouver to Montreal, I realized that the copy on my…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…