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I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Convergence
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Oh well, I guess I was wrong when I refuted the theory that games and film can converge. According to Ed Ulbrich, the President of the commercial division of Digital Domain, it’s not just something they’re talking about. By buying the digital effects house and setting out to make games, Michael Bay has somehow proven…
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OrIf We Would Just Kneel – And Why We’d Rather Die For all of the lip service we pay to the notion of convergence, how many of us really understand what it means? Most often in the game industry convergence is used exclusively to refer to the coming together of games and movies. More ideally,…
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Probably by now, everyone has seen the new Gears of War trailer. With apologies to the gang at Epic (without whose engine I would still be an unemployed writer), I’ll be the first to admit that I’ve had some doubts about Gears. It’s not that I don’t think Gears will be a top-notch adrenaline-pumping shooter…
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Line Rider has been floating around the office lately – many offices I assume – and I finally mucked around with it for a while today. It’s wicked fun for some oddly perverse reason, and looking at YouTube, it seems like a load of other people have found it mesmerizing and strangely addictive to boot.…
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Another thing that struck me about Pollack’s The Sketches of Frank Gehry (which is now available on DVD for those interested), was a scene where Gehry recalls, years previously, having asked Pollack how he managed to deal with working in a creative field with such strong commercial constraints. Pollack’s answer (in the perspective of his…
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In one sequence in Sydney Pollack’s The Sketches of Frank Gehry, Pollack (who frequently appears in the film himself) asks Gehry if he sees his art in other things, or is inspired by art he sees around him. At first Gehry doesn’t seem to know what he means, and then Pollack explains that sometimes he’ll…
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For those who know Montreal, you probably know the Cinema du Parc. It was one of Montreal’s most important repertory cinemas, and it screened everything from obscure documentaries to classic films to modern award winners. Admission was cheap, popcorn wasn’t served in torso-sized sacks and you could actually get an 8-ounce soft drink. The Cinema…
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Finally got around to reading Scott McCloud’s Understanding Comics, and surprise, surprise – it’s no surprise why so many people in the game industry talk about this book. I was a pretty big comic book geek in my youth, but the eighties and the nineties were a long, dark time for popular commercial comics, and…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…