Click Nothing
design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Current Affairs
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Maybe you’ve been vacationing on Pitcairn Island since the beginning of April and you haven’t gotten news yet, but a month or so ago millions of documents were leaked to the press from the Mossack Fonseca law firm in Panama. These papers reveal how hundreds, or potentially thousands of wealthy individuals have been using offshore…
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I can't imagine that it is even possible that anyone who would end up on my blog would not have already been aware of this. Gamers Heart Japan is an initiative launched by Victor Lucas and Electric Playground to help raise money to support the Red Cross relief effort in Japan. I'm honored that Victor…
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So I am finally posting the slides and other presentation matertials for my Generations talk. The talk is about the current shift in player demographics taking place in population of gamers and game developers. I originally gave the talk in Vancouver as a Keynote to Vancouver Film School's Game Design Expo back in the beginning…
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The last set of slides I have to put up are those for my five minute talk about game rating systems that I gave as part of Richard Lemarchand's Microtalks session on Thursday morning. Overall I really enjoyed the session – though the prep was a nightmare. I guess it's pretty easy to enjoy a session where…
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/corporate hat on Fast Company just named Ubisoft as one of the Top 50 Most Innovative Companies (with a shout out to the Anvil engine and to the PoP team on the click-thru). I'm fucking proud of it, so despite that fact that some of you will call me a corporate shill, I'm going to blog…
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Middle of last week, The Globe and Mail published an interesting and well-written article about the Canadian Teacher’s Federation (ironically abbreviated ‘CTF‘) calling for a ban on the X360 and Wii release of Rockstar’s Bully: Scholarship Edition. Before getting into it I want to praise the unbiased and seemingly well-informed writing of the article itself…
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Emma Boyes, out of Gamespot UK, brings us a well researched and interesting piece on Canada’s game development tax incentives. It looks at the way the Canadian Government has incentivised the game industry, and the way many other countries have failed to, and why. In particular, she looks at the (increasingly tragic) case of UK…
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According to this article, recent figures from Invest Quebec show Montreal’s game development workforce has grown by 177% in the last 2 years. We’re 47 heads short of the 5,000 mark. Awesome. I don’t know what the numbers were when I moved here six and a half years ago, but I was (just over) employee…
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Finally got Guitar Hero 2 a couple months ago, and now Guitar Hero 3 is out. Then came Bioshock. I grabbed Battlestations: Midway and DiRT (someone has to play games that aren’t getting 10/10), and also grabbed Halo 3. Assassins is next week. Call of Duty 4, Mass Effect and Crysis are less than a…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…