Click Nothing
design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
I can’t remember that moment when I realized that you simultaneously was creative director, lead level designer and script writer…
Category: EDGE Magazine
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So for those who subscribe to the print version of EDGE Magazine, this is old news, and for those who do so in the UK, I think it’s even older, but for the last few months I have been writing a column for them. Now that the first issue has streeted world wide, and now…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…