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I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Game Criticism
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Five years ago, for Far Cry 2's tenth anniversary, I wrote a whole series of blog posts reflecting on some of the great criticism the game had generated. Today marks the game's fifteenth anniversary, but rather than revisit that exercise, which was a lot of work, I'll leave it to the experts. Lewis Gordon has…
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A few nights ago I had the pleasure of chatting with Tim and Brett at Dev Game Club after they had just spent the past five episodes of their podcast playing and talking about Far Cry 2. The series starts here, and the interview is the last one. I worked briefly alongside Tim at LucasArts,…
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To conclude this series on my favorite pieces about Far Cry 2, I have chosen a handful of pieces that, for one reason or another, I felt did not ‘fit’ in the Top 10. I chose to keep there pieces separate from the Top 10 for a few different reasons. For example, a couple of…
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I don’t think anyone could have predicted this would be my number one. For all of the number ones you were expecting, you’ll have to check Part 7 once it goes up in a couple of days. Part 7 won’t be so much a list of honorable mentions, as it will be a list of…
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The Number Two in my Top 10 definitely breaks my ‘rule’ about not using pieces that were written in the first six months or so if the game’s release. I chose this one, however, because I feel it doesn’t come off as a review so much and it has a timeless quality about. #2 –…
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These next two pieces have a lot in common. Both are fairly serious criticisms of the ludic and narrative handling of some elements of the game. These pieces call out the game’s allusions to political Realism, the problem of the absence of civilians, and its handling of imperialist and colonialist tropes. These criticisms are tough,…
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Moving into the middle the pack, the two pieces that occupy fifth and sixth on my list are very different from one another. One, a thoughtful analysis of the game, and the other a meta-analysis of the early reception of the game. #6 – Opinion: On Far Cry 2’s ‘Slow Burn’Chris Remo’s seminal examination of…
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The bottom four of my Top 10 represent a pretty diverse set of posts, taken from across a fairly long period of time – including one of the oldest, as well as one of the most recent. #10 – an essay about the Paradox of Tragedy in Far Cry 2 (Note: if the link doesn’t…
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A few years ago, on the tenth anniversary of the release of Splinter Cell: Chaos Theory, I posted some thoughts about the development of that game, and the impact it had on my life. Specifically I talked a bit about how the intense stress and long hours on that project affected me. In a follow-up…
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A few months ago I was honored to be invited by Reid McCarter (@reidmccarter) and Patrick Lindsey (@HanFreakinSolo) to contribute the foreward to an anthology they were editing called Shooter. It's a collection of essays about first-person shooters and their place and relevance within the larger context of media and culture. The fifteen chapters are contributed…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…