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I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Game Criticism
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There’s been a lot of water under the bridge in the eight and a half years since Splinter Cell: Chaos Theory shipped back in 2005. We’ve seen the sunset of an entire console generation, and we are about to sunset another. Three major titles have shipped in the series, the most recent of which effectively…
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(english follows) J'ai été contacté l'autre jour par quelque un en France qui a un blog sur le site GameKult. Lui a m'informer qu'il a tombé sur mon post de Bioshock et il avait aidé à articuler pour lui de quelques problemes qu'il avait avec le jeu. Il a décidé de traduire le post en…
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Part Five: Gaming Across the Fifth Dimension Revolutionary ideas in science, technology and philosophy don’t exist in isolation in academic institutes, government think tanks, or corporate R&D labs, they touch all aspects of our culture. The ideas of Copernicus, Galileo and Darwin undercut millennia of oppression, giving rise to concepts like literacy, democracy and equality.…
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There is a trend in game development that has been growing a head of steam over the last couple years, and I have some concerns about it. The trend is in support of the notion that game developers need to somehow demonstrate the maturity of their medium and of their own creative capabilities by making…
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Finally, Jonathan Morin managed to find the time to put up his blog. For those who don`t know the name, he was the Lead Level Designer on Far Cry 2 and we worked very closely together on that title for three and a half years. Maybe you know him from solid talks he gave at…
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A few years ago, I was invited down to Carnegie Mellon by Jesse Schell to visit the Entertainment Technology Center. While there, I met Drew Davidson who is currently the Director of the ETC. This past year, Drew has been hard at work trying to trick a bunch of us slacker game developers, bloggers academics and others…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…