Click Nothing
design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: GDC06
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Following my presentation at GDC, someone asked me the very compelling question, ‘What is the difference between Intentionality and Strategy?’ I thought this was a great question, and I did not have a ready answer, though I promised to explore the problem and come up with one. It’s a difficult question, and I wrestled with…
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I know I promised them within 48 hours, but 60 hours will have to do. Sorry for the short delay. I expect to get around to posting my overview of the conference in general later this week – maybe in multiple parts. A couple of additional things related to this presentation will come soon as…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…