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design from a long time ago

  1. Sven's avatar
  2. Unknown's avatar

    I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…

  3. Arya's avatar
  4. Max Clark's avatar
  5. Kfix's avatar

    Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…

Category: GDC08

  • Finally, Jonathan Morin managed to find the time to put up his blog. For those who don`t know the name, he was the Lead Level Designer on Far Cry 2 and we worked very closely together on that title for three and a half years. Maybe you know him from solid talks he gave at…

  • Pat Redding is the Narrative Designer on my project, and he gave a wicked talk at GDC about the narrative design of Far Cry 2. He has recently put his slides up for anyone interested, and they are annotated with the text of what he said, meaning they’re actually usable. This is must-have info for…

  • So this year Mark Leblanc invited me to join the faculty of the Game Design Workshop. The GDW is the 2-day Tutorial that runs on the Monday and Tuesday prior to ‘GDC-proper’ where we conduct a series of design excercises to familiarize designers (or anyone) with important design concepts like paper prototyping, fast iteration, and…

  • Finally got around to posting my slides from both the Game Designer’s Rant and my Immersion talk. You can grab them over on the right along with all the presentations I have ever done. You don’t need my permission to give these presentations to your coworkers or students or do whatever the hell you want…

  • It’s been a long time since I posted – but I have a real excuse, with links to prove it. Aside from Christmas, and an extra week of vacation in Havana I managed to squeeze in as a result of the game being delayed, I’ve been busy as hell meeting with the press and promoting…