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  1. Sven's avatar
  2. Unknown's avatar

    I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…

  3. Arya's avatar
  4. Max Clark's avatar
  5. Kfix's avatar

    Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…

Category: Interviews and Articles

  • Busy shipping game. No time to post. Just wanted to share a link to a short article on Kotaku where I talked about the joys of Lode Runner and it’s amazing level editor.

  • According to this article, recent figures from Invest Quebec show Montreal’s game development workforce has grown by 177% in the last 2 years. We’re 47 heads short of the 5,000 mark. Awesome. I don’t know what the numbers were when I moved here six and a half years ago, but I was (just over) employee…

  • Okay, not really. Jurie, over at Intelligent Artifice linked off this op-ed piece from the NY Times last week that I only got around to reading yesterday. I was honestly surprised at how insightful the article is. Normally games coverage in the mass media is dull and lifeless at best, or part of a blind…

  • Last month there was a short interview with Harvey Smith in Game Developer that I really enjoyed, though I thought it was pretty short. Fortunately – it was short – as in a condensed version of a much longer (and much more interesting) interview on Gamasutra. Kudos to Harvey for making a game that says…

  • Wow. So just one week ago today I blogged about Greg Vederman’s editorial in the October issue of PC Gamer. That editorial turns out to have been his last, as he just announced his departure from PC Gamer magazine – a seat he has held for something like a decade – to go and work…

  • So for those who don’t already know, my game grabbed the cover of PC Gamer (US) for our exclusive unveiling. It’s the October Issue, on shelves now. It’s packed with details, well written, and I think the smart lay-out really leverages some of the look and feel elements we’re shooting for in the game, which…

  • Well, I guess if you really believe in abdicating authorship, disagreeing with the church is as good a place as any to draw the line given that they’ve thrown in their chips with the biggest author of ’em all. Sarcasm aside, I’m glad Harvey stood up and fired back on this, because this whole thing…

  • So immediately following my GDC presentation, I did an interview with Bonnie Ruberg from Gamasutra, which is now up on their site. It goes into a few more details about the talk, and Bonnie also asked a few good questions about gender issues in exploration… some stuff I hadn’t thought much about.

  • Dave Brodbeck, a psychology professor at Algoma U, who I met at Futureplay also does a podcast. He grabbed me after my keynote there and we did a little interview. You can listen to it here, or download it for direct from this link. Good questions and good interview, thanks Dave. It’s good to have…

  • The new IGN Readers Choice list of the Top 100 games of all time just pegged Splinter Cell: Chaos Theory at #18. That puts it one ahead of Super Mario 64 (suck it down plumber-boy), and one behind GTA: San Andreas – which in my honest opinion should be a lot higher than 17th. They…