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design from a long time ago

  1. Sven's avatar
  2. Unknown's avatar

    I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…

  3. Arya's avatar
  4. Max Clark's avatar
  5. Kfix's avatar

    Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…

Category: My Games

  • So I promised a lot of people I would have the slides from my talk up by Monday, but then I got lazy. But finally, a whole 24 hours late, here they are. you want a quick overview of what the talk was about, Chris Remo recapped it pretty clearly here. Here's some usability tips…

  • Okay, so once again I am absent for a month. Once again I have been prepping presentations and globetrotting and talking about stuff. Last week I was in Vancouver giving the keynote at VFS's Game Design Expo. The talk is about the changing demographics of gamers and game developers. I'm not going to host the slides…

  • UPDATED – Frank: ask and ye shall receive So – even though I am way too busy back at work to be spending my time doing it, I didn't want to leave it unfinished. I just completed my first X360 user map for Far Cry 2. It is called FC2dev Crossroads and it is now published…

  • So I didn't really want to muddy up the stats we were collecting and tracking for this during the actual development of it, but for those who never found it, we were maintaining a fictional blog for the character of the journalist Reuben Oluwagembi who you meet in Far Cry 2. The blog was loosely…

  • So Far Cry 2 is on shelves now world-wide. I can see from the XBox dashboard that lots of my friends are playing the 360 version. Achievements are not only great for players, but for developers too as I can track where each of my friends is (more or less) in the gameflow by seeing…

  • A hundred and fifty years ago that was the name for the event of being carried off to Shanghai, but instead of salty South Seas pirates abducting me, I'm doing it in style thanks to the fine people at Japan Airlines. I did 3 short days in Sydney out of the Ubisoft office there, doing a theatre…

  • Meh. I'm fucking tired as hell. Africa was fucking cool. We were in Johannesburg for a couple of days doing the Rage game show there. Thanks to all the folks at Megarom (our S. Africa distributor) who made the trip so easy on us and thanks to the team from the UK office who joined…

  • So Far Cry 2 console versions are off in submission and my many months of closing this beast are winding down. It's been a hell of a long haul, but I'm finally starting to get my sanity back. As previously announced, the game will be on shelves on October 21st (US) and October 23rd (I…

  • A year ago we first unveiled the game at the Game Convention here in Leipzig. Now we’re back. It’s been a fuck of a long year, but I’m really looking forward to getting the game in the hands of the fans here in Germany… they seemed to really love it last year. This year it’s…

  • As of this writing I am in Paris, getting ready for Ubidays. We’ll be in the Louvre, where we I will be presenting a short, live stage demo during the opening conference on Wednesday night (Paris time – that will be Wednesday afternoon EST and Wednesday morning PST). We’ll also be doing full length demos…