Category: Narrative Design
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But Pat is. Pat is the Narrative Designer on my project, and has been busting his ass for the last 2+ years to do all the nuts and bolts work of making this crazy dynamic interactive narrative we dreamed up for Far Cry 2 actually work. He’ll be sharing some (but nowhere near all) of…






This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…