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recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Politics
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Maybe you’ve been vacationing on Pitcairn Island since the beginning of April and you haven’t gotten news yet, but a month or so ago millions of documents were leaked to the press from the Mossack Fonseca law firm in Panama. These papers reveal how hundreds, or potentially thousands of wealthy individuals have been using offshore…
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I can't imagine that it is even possible that anyone who would end up on my blog would not have already been aware of this. Gamers Heart Japan is an initiative launched by Victor Lucas and Electric Playground to help raise money to support the Red Cross relief effort in Japan. I'm honored that Victor…
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Middle of last week, The Globe and Mail published an interesting and well-written article about the Canadian Teacher’s Federation (ironically abbreviated ‘CTF‘) calling for a ban on the X360 and Wii release of Rockstar’s Bully: Scholarship Edition. Before getting into it I want to praise the unbiased and seemingly well-informed writing of the article itself…
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Emma Boyes, out of Gamespot UK, brings us a well researched and interesting piece on Canada’s game development tax incentives. It looks at the way the Canadian Government has incentivised the game industry, and the way many other countries have failed to, and why. In particular, she looks at the (increasingly tragic) case of UK…
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According to this article, recent figures from Invest Quebec show Montreal’s game development workforce has grown by 177% in the last 2 years. We’re 47 heads short of the 5,000 mark. Awesome. I don’t know what the numbers were when I moved here six and a half years ago, but I was (just over) employee…
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Last month there was a short interview with Harvey Smith in Game Developer that I really enjoyed, though I thought it was pretty short. Fortunately – it was short – as in a condensed version of a much longer (and much more interesting) interview on Gamasutra. Kudos to Harvey for making a game that says…
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This amusing story of how Minesweeper was updated for Vista floated across my desk the other day. The post is a year old now, but worth a read. With all the effort we expend trying to expand our audience beyond the rather easy-to-please domain of teenage boys and young men, I wonder how much we…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…