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  1. Sven's avatar
  2. Unknown's avatar

    I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…

  3. Arya's avatar
  4. Max Clark's avatar
  5. Kfix's avatar

    Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…

Category: Ubisoft Games

  • For those wondering what I’ve been up to for the past while, here’s the news; a year or so ago I moved back to Montreal, and have been working on an upcoming Assassin’s Creed game. Assassin’s Creed: Codename Hexe was revealed with a teaser in the AC Showcase that aired as par to Ubisoft Forward over…

  • Maybe you’ve been vacationing on Pitcairn Island since the beginning of April and you haven’t gotten news yet, but a month or so ago millions of documents were leaked to the press from the Mossack Fonseca law firm in Panama. These papers reveal how hundreds, or potentially thousands of wealthy individuals have been using offshore…

  • I realized earlier today that it’s been ten years since Splinter Cell: Chaos Theory shipped. Obviously, a lot has changed in that time, but I’m not going to wax nostalgic about that. I thought instead I would regale you a never before made public tale of what that game meant to me. Chaos Theory was…

  • There’s been a lot of water under the bridge in the eight and a half years since Splinter Cell: Chaos Theory shipped back in 2005. We’ve seen the sunset of an entire console generation, and we are about to sunset another. Three major titles have shipped in the series, the most recent of which effectively…

  • Part Eight: Future Past Seven months ago when I started writing this column, I suspected the things I would be talking about were mostly wishful thinking. The idea that an increasingly entrenched game industry would see value in connecting casual, social or mobile gamers to their blockbuster AAA titles through meaningful gameplay seemed likely to…

  • Wow – two posts in a row about books that I contributed to – albiet this one is only indirectly as I didn't actually write anything for it. A few months ago, Ubisoft announced that they would be facilitating the creation of a map editing guide to be written entirely by the Far Cry 2…

  • So back at Christmas 2007, I snagged a copy of my studio's Naruto game – Naruto: Rise of a Ninja (not our more recent sequel Naruto: The Broken Bond, which by all accounts is even better). I finally got around to playing it a bit, and honestly, I'm really enjoying it. Consider first that, as…

  • So, after a doctor's appointment this morning, I have been cleared for a part-time return to work, starting tomorrow. For the time being, I'll only be working four hour stretches, three days a week. That will leave me all the time I need for my physiotherapy, osteopathy, and acupuncture, along with swimming, cycling and whatever else I…

  • /corporate hat on Fast Company just named Ubisoft as one of the Top 50 Most Innovative Companies (with a shout out to the Anvil engine and to the PoP team on the click-thru). I'm fucking proud of it, so despite that fact that some of you will call me a corporate shill, I'm going to blog…

  • UPDATED – Frank: ask and ye shall receive So – even though I am way too busy back at work to be spending my time doing it, I didn't want to leave it unfinished. I just completed my first X360 user map for Far Cry 2. It is called FC2dev Crossroads and it is now published…