Click Nothing
design from a long time ago
recent posts






I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Ubisoft Games
-
So I didn't really want to muddy up the stats we were collecting and tracking for this during the actual development of it, but for those who never found it, we were maintaining a fictional blog for the character of the journalist Reuben Oluwagembi who you meet in Far Cry 2. The blog was loosely…
-
So Far Cry 2 is on shelves now world-wide. I can see from the XBox dashboard that lots of my friends are playing the 360 version. Achievements are not only great for players, but for developers too as I can track where each of my friends is (more or less) in the gameflow by seeing…
-
A hundred and fifty years ago that was the name for the event of being carried off to Shanghai, but instead of salty South Seas pirates abducting me, I'm doing it in style thanks to the fine people at Japan Airlines. I did 3 short days in Sydney out of the Ubisoft office there, doing a theatre…
-
Meh. I'm fucking tired as hell. Africa was fucking cool. We were in Johannesburg for a couple of days doing the Rage game show there. Thanks to all the folks at Megarom (our S. Africa distributor) who made the trip so easy on us and thanks to the team from the UK office who joined…
-
So Far Cry 2 console versions are off in submission and my many months of closing this beast are winding down. It's been a hell of a long haul, but I'm finally starting to get my sanity back. As previously announced, the game will be on shelves on October 21st (US) and October 23rd (I…
-
A year ago we first unveiled the game at the Game Convention here in Leipzig. Now we’re back. It’s been a fuck of a long year, but I’m really looking forward to getting the game in the hands of the fans here in Germany… they seemed to really love it last year. This year it’s…
-
As of this writing I am in Paris, getting ready for Ubidays. We’ll be in the Louvre, where we I will be presenting a short, live stage demo during the opening conference on Wednesday night (Paris time – that will be Wednesday afternoon EST and Wednesday morning PST). We’ll also be doing full length demos…
-
Learning that your last game has been selected to be made available for download as an XBox Live Original. Thanks Major. I’m super proud to be a part of such an illustrious line-up, and I can’t wait to play it again. And I think much of the team – at least the ones I spoke…
-
It’s been a long time since I posted – but I have a real excuse, with links to prove it. Aside from Christmas, and an extra week of vacation in Havana I managed to squeeze in as a result of the game being delayed, I’ve been busy as hell meeting with the press and promoting…
-
I guess this pretty much explains why I haven’t had time to post much lately. Here’s the official announcement. More info to come soon, of course, but here is a little bit of specualtion: Gamespot, IGN, Joystiq, Kotaku,
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…