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design from a long time ago
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I’m one of the author’s in the 2022 opdc (didn’t win anything, still trying to bear up under the shame…
Been waiting for this one for a while! Nice to see you back
cool, looking forward to it!
Thank you for this very interesting collection, and for wrestling with the obviously mixed feelings on this anniversary. And thank…
Category: Weblogs
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So the other day I received notice from TypePad, where this blog has been hosted for nearly 20 years, that they were shutting down. I suppose that’s not a surprise, given that long(er) form writing on the internet seems to have largely collapsed since increasingly bite-sized social media platforms have taken over. Mostly I think…
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Emeric Thoa, founder and Creative Director of French indie studio The Game Bakers, (and former editorial conception manager on Far Cry 2) put up a pretty interesting analysis of how the Apple App Store generates income for developers, and how the financials seem to work out for different kinds of games – including his own…
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Finally, Jonathan Morin managed to find the time to put up his blog. For those who don`t know the name, he was the Lead Level Designer on Far Cry 2 and we worked very closely together on that title for three and a half years. Maybe you know him from solid talks he gave at…
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So last night I did my talk on 'The Next Generation of Gamer' at the IGDA Montreal chapter meeting. It was fun and I was glad to have a little more time to polish and practice it after having done the talk previously at Game Design Expo in Vancouver. A lot of people asked me…
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Two smart posts over at Steve Gaynor's blog, Fullbright. The first is his thoughts on 'storymaking'. I think it's a pretty good overview of the different levels at which the player is making his own story. I have a long comment (not approved as of this posting) that breaks down some of my own thoughts…
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Daniel Golding, over at Subject Navigator, brilliantly torpedoes my last post below the waterline by linking the 29 Blogs switched-on gamers should read. (and as a bonus, there aren't 29, but 39) In most cases he links not only the blog, but one or more of the most important posts of the past year from the blog.…
This is still an interesting read. But for me it was far simpler than this: The game’s narrative tries to…