Finally someone has made a game that allows he player the skirt the edges of the fearsome Kuratowski theorem and open up some whoop-ass on K5 and K3,3 – two bosses that you normally would not want to mess with unless you have a Masters in Graph Theory.
Actually – I find this little puzzle game strangely hypnotic. It’s interesting because as you progress through the levels you discover new approaches to solving the puzzle at varying stages of complexity. At the beginning – on level 1, you can actually picture the puzzle as a 3d extrusion, and it’s very easy to unfold. At level 2, that approach fails – but you can still use a holistic approach to solving it… by level 4 or 5 you need to start solving the problem in local segments. By level 6 or 7 you need to start breaking the problem down into local clusters – separating those clusters and solving each of them using local solves, then connecting the solved domains one by one (there is an interface failure here where I am unable to drag a selection box around a set of nodes and move them all… so I run out of space on the screen sometimes, which is very annoying).
I haven’t gone any further than level 8 – except to use the warp to jump to level 100 and watch it crash my computer.
I think that every second I spent playing this game has paid off in providing me insight into the structure of all kinds of more ‘real’ problems. Seriously – for 20 minutes of your time to do the first 4 or 5 levels of this thing, it’s worth it.






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